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Quake for S60 9.2 | N95 Games

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Quake for S60 9.2! Finally!


I guess that the title says it all. This is a port of the infamous first person shooter for the S60 3rd Edition FP1 based phones. The only thing that is not working is network play, but I did not see it really very important feature as I already have a working QuakeWorld client which works much better in a mobile network(and in general is better multiplayer game..). So just hunt a Quake datafile and head to the download area to get the binaries..



The installation packages on the download page require that you have also a datafile for the game on your memorycard. Both shareware and full version work. Please do not ask me where to find the datafiles.

1. Find a suitable datafile (either shareware, or the full version form original PC version)
2. Create "quake1" folder to the root of your memorycard
3a. If you have the full version, just copy the "ID1" directory to "quake1" directory.
3b. If you have only a shareware .pak file, create "ID1" folder to "quake1" directory and the copy the shareware pak-file there
4. If you want to have cdaudio aswell, create "cdaudio" folder to the "quake1" folder. Then put the audio files as .mp3 to the "cdaudio" folder, remember to rename the files from 1.mp3 throught 10.mp3. I don’t know what bitrate is the best, but I have used 256kbps and it has impact of 0.1 fps to the performance. If you do not have the required audio files, the background music is just not played.
5. install the Symbian P.I.P.S. c-runtime library, and the install the suitable version of quake.

Currently the keys are mapped as follows when ingame, in console you should be able to type by multitapping:

LSK = return / jump
RSK = esc
Joystick = forward, back, left, right, fire
* = look around (with joystick)
# = sidestep
c = change weapon
green answer key = center view
volume up/down = look around/sidestep
everything else basicly shoots in the game.

Or the you could just use a bluetooth keyboard.....


THIS SOFTWARE REQUIRES AN S60 PHONE BASED ON S60_FP1(like N95), AND ARMV6 PROCESSOR. WILL NOT ON WORK ON OLDER 3RD EDITION PHONES


quake_v6_FPU.sisx - this version is for phones which have a floating point unit (ie. N95)
quake_v6_NO_FPU.sisx - a non fpu build for phone without fpu (ie. 6290)
pips_s60_wp.sis - Symbian P.I.P.S. C-Runtime library. Required by both of the game versions

You will need to have the original PAK files for Quake (who doesnt?) or get the shareware versions from this other site:

hxxp://www.fileshack.com/file.x?fid=114

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